Rise, tarnished, and come get your trophy — Elden Ring is the Japan Game Awards’ game of the year.
FromSoftware’s brutal RPG was bestowed the Grand Award by the Ministry of Economy, Trade and Industry at a ceremony held toward the end of the first press day of the Tokyo Game Show. Elden Ring director and FromSoftware President Hidetaka Miyazaki accepted as part of a scaled-down ceremony.
“Elden Ring is a completely different worldview (for us),” Miyazaki said. “We’ve been supported so heavily by all our players. I would really like to express my appreciation to everyone who follows us.”
The Grand Award was the third accolade Miyazaki and FromSoftware collected at today’s event. Elden Ring was also given an Award for Excellence (a category essentially for finalists for the Grand Award), and Miyazaki himself was given the Minister of Economy, Trade and Industry Award for contributions “to the development of the Japanese home video game industry.”
FromSoftware’s best-selling game to date, Elden Ring has sold nearly 17 million copies since its release in February.
Though there was only one Grand Award winner, nine other titles were given Awards of Excellence: Resident Evil Village, Sky: Children of the Light, Tales of Arise, Lost Judgment, Final Fantasy XIV: Endwalker, Pokemon Legends: Arceus, Horizon Forbidden West, Ghostwire: Tokyo and Kirby and the Forgotten Land.
If any franchise could be said to rival Elden Ring’s haul, it was Pokemon. In addition to Arceus’ recognition, Pokemon Brilliant Diamond and Shining Pearl took home the Best Sales Award for most sales within Japan and a Global Award recognizing foreign appraisal of a Japanese-made game. Meanwhile, Call of Duty: Vanguard took home a Global Award for foreign appraisal of a foreign-made game.
Rounding out the ceremony, veteran Nintendo director Masahiro Sakurai presented the Game Designers Award, which highlights creativity and innovation in game development. After singling out two titles for honorable mention — 7 Days to End With You and Needy Girl Overdose — Sakurai revealed the awardee: Inscryption, a rogue-like deck-builder with horror elements from Vancouver-based indie developer Daniel Mullins.
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